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‫Hello and welcome.

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‫This is the installation video for Mac.

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‫Folks, if you are a PC person, go ahead and skip along.

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‫Hit the skip button and go to the next video because this will not be interesting to you if you are

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‫a mac person.

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‫We're going to be installing Xcode, as you can see up here on my screen.

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‫So let's dive in and see how to do it.

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‫Okay.

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‫So what are the steps for installing Xcode?

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‫Well, the first thing we need to do is check compatibility between the versions of the engine that

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‫we have installed and the supported versions of Xcode that that engine can use.

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‫Once we've done that, we need to find the appropriate Xcode installer and install it because it's not

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‫necessarily the one that you can get via the App Store, run the Xcode Installer and then open Xcode

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‫and accept the terms.

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‫So let's dive in and see first of all the compatibility requirement.

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‫So this is the page on the documentation that talks about the compatibility between various Mac things

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‫and unreal.

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‫It's to do with iOS and tvOS development, but don't let that put you off.

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‫It's also for Mac development too.

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‫And the at the moment, at the time of recording, this doesn't exist for Unreal five.

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‫It's documentation hasn't been updated, but I will tell you the appropriate things for that.

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‫So you can see that if you had unreal 4.26 or greater, you would require Catalina 1015 and the Xcode

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‫version you can see down here, the minimum is 11 .3.1, but it can it does recommend Xcode 12.

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‫And generally speaking, even if that is an older version, I recommend you go with the version recommended

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‫by Unreal because there may be compatibility issues otherwise.

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‫So once we have done that, we need to go ahead and follow the link in the resources, the second link

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‫and the resources to get the different downloads.

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‫For Xcode.

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‫Now you will have to have an Apple developer account.

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‫If you don't, you can create one using your apple ID and then you can go ahead and sign in.

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‫You may need to allow the login from your Mac and type in any sort of verification codes as necessary

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‫and trust the browser.

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‫Once you've been through that, you'll end up at this more downloads section on the Apple website and

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‫you can filter by keywords.

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‫So in this case, we're going to search for Xcode 12 like so.

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‫And you can find the latest version of Xcode 12 here.

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‫12 .5.1 would be the one to download Click View details, and then you could download the zip.

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‫But in this case we can use the latest version because it is supported by Unreal five and at the time

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‫of writing that's Xcode 13.

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‫So that can be done using the App Store.

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‫So let's go ahead and open up the App Store and then we're going to search for Xcode in the search box

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‫and you can find the Xcode here in the listing.

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‫Now if you have a look at the version history, this will tell you which version you are about to install.

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‫And the latest version here is 13 .2.1.

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‫That's what I have currently got installed, as you can see is already installed.

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‫If it's not installed for you, just go ahead and click the install button and start that process.

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‫Now I'd like you to pause a video and make sure you have done that, because what I'm going to do next

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‫requires you to have Xcode installed.

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‫So once that process is done, you can go ahead and open up Xcode and the first time it launches up

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‫is just going to ask you to accept some terms.

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‫So do go ahead and do that and make sure that you can launch the application properly.

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‫And once it has launched up, you should see a little window that looks like this.

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‫There should be some options for creating new projects.

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‫We're not going to need to do any of this manually ourselves.

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‫Unreal will handle this, but the key thing to look at and to make sure is that you've installed the

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‫version you thought you were going to install.

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‫In this case, I've got version 13 .2.1, which I know works with Unreal five.

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‫So that's it for this lecture.

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‫If your Xcode is still running, then that's fine.

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‫You can go ahead with the next part of installation process in the next video.

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‫I'll see you there.

