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‫Hello and welcome.

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‫I'm so excited that you have decided to join me on this journey down the rabbit hole.

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‫Learning Unreal Engine five.

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‫So what's coming up in this course?

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‫We're in the first section.

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‫It's all about set up this section that you're in currently.

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‫Right now we're going to be getting the tools you need and making sure that they work before we dive

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‫in to the real teaching.

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‫So the next section is going to be warehouse wreckage.

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‫We're going to make a physics based carnage, throw things around kind of game.

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‫And the idea of that section is to teach you some of the basics of unreal, as well as the fundamental

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‫concepts in programming in general.

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‫To do that, we're not going to be teaching C++ just yet.

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‫We're going to be using the built in blueprint programming language instead, but not for long, because

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‫in the next section Obstacle Assault, we're going to be making a puzzle platformer and we're going

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‫to be doing it with C++.

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‫So we're going to get set up.

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‫There's more tools we need to install for C++.

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‫We're going to do that.

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‫We're going to transfer some of those transferable skills.

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‫Having learnt Blueprint over into the realms of C++ and put it together to make a fun little game.

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‫Now next up, crypt raid are we're going to get serious about learning object oriented programming.

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‫We'll be learning about pointers and references and communications between classes, really bringing

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‫all that home and learning more systems in Unreal, such as the collision and input system and much,

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‫much more.

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‫Now, after that tune, Tanks is an arcade style tank battle game, and the idea behind that section

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‫is to teach you the game framework, which makes our life a lot easier when building games in Unreal.

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‫We're also going to touch a little bit lightly on A.I. Then after that we're going to do Simple Shooter,

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‫which, as I've said before, is the bread and butter for Unreal.

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‫So it really does excel in creating shooter games.

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‫We're going to learn a lot of things in that section, but some of the principal things that it will

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‫be showcasing is unreal.

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‫Built in AI system and its built in animation system.

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‫We'll be using that to create a final game that you can be really proud of.

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‫And all of these projects can be extended much further beyond what we do in this course.

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‫So you can go back and apply knowledge between sections and have a great little starting portfolio of

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‫projects by the end of the course.

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‫Great stuff.

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‫I can't wait for you to join me.

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‫Dive in and get started now.

